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Escarpa

Completed this map using Unreal Engine 3D modeling to create a landscape with dynamic lighting. Then took 2D screenshots and added other illustrated elements using low-raster graphics programs YYCHR, Photoshop, and Illustrator. The client wanted "an abstract map" of the books' many referenced locations. Client requested image to be fully monochromatic for print limitations. Output included bleed and no-bleed versions.